Dyna is a model of realistic human soft-tissue deformation that is learned from 40,000 body scans of people in motion using a novel 4D scanner. Dyna relates body shape and motion to shape deformations, producing realistic soft-tissue animations that can be varied and applied to new bodies and stylized characters.


Gerard Pons-Moll

Javier Romero

Naureen Mahmood

Michael J. Black